export default {
    "7": {
        "呜呜，银子可是我辛辛苦苦赚回来的啊！": async (characters_id) => {
            if (G.Characters.consume_number_field_value(characters_id, "银子", 50000)) {
                let characters = _CharactersData.get(characters_id);
                let plot = { "主线": 7, "编号": 1, "地图": 1186, "进度": 37, "附加": {} };
                if (characters["队伍"] === 0) {
                    characters["剧情"] = plot;
                    G.Characters.add_item(characters_id, "蛇蝎美人", 1);
                } else {
                    G.TeamUtils.sync_team_plot(characters["队伍"], plot);
                    G.TeamUtils.add_item(characters_id, "蛇蝎美人", 1);
                }
                let first = ["宝石商人", "江湖奸商", "蛇蝎美人是你的了！", []];
                ClientUtils.send_characters_client_dialogue(characters_id, first[0], first[1], first[2], first[3], [], characters["剧情"]);
            }
        },
        "现金不够，等我去拿给你吧，这个地方不能用信用卡真是太~~~不方便了": async (characters_id) => { },
        "奸商，我不要了！": async (characters_id) => { }
    },
}